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Skinning Question
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Jezz_x
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Posted: Sat Aug 06, 2005 03:46    Post subject: Skinning Question  

Ok do the image formats .jpg png and bmp all use the same amount of memory or is one better than the other for example bmp because it dosn't have to be uncompressed
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WiSo
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Joined: 08 Jul 2004
Posts: 1290
Location: Gütersloh

Posted: Sun Aug 07, 2005 22:53    Post subject:  

To be honest, I don't know. I use a really simple texture loading function via D3DXCreateTextureFromFileEx (directx8.1). Maybe there's room to optimize it. The only thing I noticed was after decreasing the background image from 640x480 to 512x256 I saved 1MB of memory.
But use the memory as you want. At the moment I don't need it ;-)
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